Today was a pretty relaxed day, after arriving at Mighty Rabbit, Shane and I were told to shadow a guy named Kurt who is focused on the console development of a game that is yet to be released. He was fail testing a few previous builds of the game in attempt to locate the source of an error in the code. It was really interesting to see how even the professionals make the simple mistakes and those simple mistakes can go a long way to screwing up the game entirely from the most simple roots.
After lunch we met back up with Ben and he talked us through the shipping and processing of the game to give us more of a look into what he focuses on in the company, and then he set us on a task to work on our own projects of code.