Level 1 (day 4 – Julie)

Today was pretty chill, I just worked on my Jelly Shooter game more.  I followed this one tutorial from YouTube for an first-person shooter game, except put my own little twist on it for fun.  I began with an empty level template so it could act as a “blank canvas” of sorts (essentially, you start out with nothing and you’re floating in a void of nothingness).  Today, I added in and coded my poisonous jellies that would chase my character.  I also added in a platform/floor for everything to be on and added some lighting so things wouldn’t be too dark. I’m definitely not used to the controls yet, as there’s a learning curve and it’s not an easy one to learn. I’ve lost some bits of code and objects in my game by accident simply because I couldn’t navigate to them (whoopsie).

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