I was able make my game actually work finally. I was able to fix the audio settings, the AI patrolling mechanism, and the player’s health and damage settings. With the help of Mr. Polge, I was able to get back on track of focusing on level design. I will hopefully finish the second stage to the game soon so I can focus on the last stage and then some cool mechanics and designs that will make the game cleaner. For instance, one of the things I could add is use the metahuman to replace the default characters used in the game.
(Metahuman being used as a playable character)