No More Issues and Bugs for Now

I was able make my game actually work finally. I was able to fix the audio settings, the AI patrolling mechanism, and the player’s health and damage settings. With the help of Mr. Polge, I was able to get back on track of focusing on level design. I will hopefully finish the second stage to the game soon so I can focus on the last stage and then some cool mechanics and designs that will make the game cleaner. For instance, one of the things I could add is use the metahuman to replace the default characters used in the game.

(Metahuman being used as a playable character)
Retargeting Animations onto a MetaHuman | Unreal Engine Documentation

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