Building a Map

Today was all about creativity and art.  I started the day in the default world and all the materials but it was high time to begin a larger more open map where a player can roam around and defeat zombies.  My idea was building a large wearhouse where there would be cars and construction equipment.  I didnt realize how good this would look in the engine until I began building and updating the lighting.  I figured that it would be lower quality textures and ok models but the precision was amazing.  Here is the warehouse so far:

This was a really satisfying experience as it made my game alot cooler and made it feel so much better.

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