Today was all about creativity and art. I started the day in the default world and all the materials but it was high time to begin a larger more open map where a player can roam around and defeat zombies. My idea was building a large wearhouse where there would be cars and construction equipment. I didnt realize how good this would look in the engine until I began building and updating the lighting. I figured that it would be lower quality textures and ok models but the precision was amazing. Here is the warehouse so far:
This was a really satisfying experience as it made my game alot cooler and made it feel so much better.