A Program for the Day

Today was a really cool day. We got to shadow a programmer working on Unreal Engine (similar to Unity which we use) and the coding that goes into making a game. They have this collaborative program so that everytime someone makes a change in the code, they upload it to the server and then another programmer checks it over before it is implemented into the code. This helps the collaboration between programmers and also prevent mistakes like the problem that happened to Kurt. We also got to learn some helpful information to help us code, like setting breakpoints to easily find a problem or researching online for the code to save time. As you can see above, he has the equivalent of five screens (one giant monitor split into 4 windows and one normal sized monitor) to aid with the programming process. We also got to work on our own projects in game design today. Right now I’m creating a 3-d 2 player tanks game where you try and shoot the other player before they kill you first. It’s a step up from the roll a ball program but I can do it. Today was really fun and I can’t wait to see some cool character design tomorrow.

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