Today’s contributors come from Colin and Jack T, both Freshman and both working in Unity 3D.
Jack T
Great process was made today in a way that the spaceship in my game has started to move. The game that I am making is a space shooting game. There is your ship and you are trying to survive from the shots and collisions of other ships. I made the spaceship turn around a pivotal point so that it will slowly turn in a circle. I also worked on the ships shooting and the spawning of the ships. I made the rates and tested the rates to a time of my liking. This might be edited later based on how the game feels once played. Tomorrow, I will work on the ship dying and damage. Multiple lives may be implemented. I have done all of this using unity and C#.
Colin
I have been working on Unity for the past few days. Specifically working with 2d games. I have learned how to use Unity as a program and I have learned how to program with Unity. Overall Unity is very interesting and has lots of potential for exciting games. The game I am working on is a version of soccer with 2 players. The players will face off against each other and try to score. The Unity engine takes away a lot of the difficulty and programs the physics for you. Using Unity has been fun and I look forward to programming more with Unity.