As we close this discovery term, we will hear from our student leader, Ben (gr. 11), Grant (gr. 9) and Brett (gr. 9) . . .
Ben
During the past two weeks, I’ve worked on two projects. One was a 2D space game, and the other is a 3D simulation of this year’s robotics competition field. I finished the 2D space game on Thursday of last week. It mainly served as a simple warm up to coding in Unity so I would be prepared for the heavy workload of the 3D robotics simulation that I’m currently working on. Right now I have realistic driving with joysticks and a model of the field, plus two obstacle courses that our team can use for practicing driving and determining who is the best driver. Hopefully, once finished with the project, I will post it for other robotics teams to use and practice with.
Grant
Throughout my two weeks in this discovery term I have explored programming in many ways. I worked with Unity for my time in this class learning the computer language of c#. I have built a multi facet game called “The Adventure’s of Mr. Blue” The game includes 4 single player levels (1 in progress) of an obstacle course and a fun multiplayer racing game to race against friends. My time in this discovery term has taught me the basics of c# in unity and I am looking forward to continue my growth outside of this class. Here are two screen shots of my code and game, and you can play my game here!!!!!
Brett
In this Discovery Term I learned how to use the Unreal Engine’s particle effects, cinematics, blueprints, landscapes, and lighting. Unreal Engine seems difficult when you first start to use it but because of the online documentation on everything by the developers, the online videos also by the developers, and my Sam’s Teach Yourself Unreal Engine 4 Game Development book, I now understand how to create my own video game. Below is a photo of my Game that is in development.